cocos2d templates for Xcode 4
If you – like me – enjoy using bleeding edge software and have just installed Xcode 4, you will realize that all your cocos2d custom templates are now gone. Looks like Xcode 4 has introduced a completely different convention for creating custom templates in Mac OS and all the custom templates for Xcode 3 are now gone. Ouch!
Fortunately for us, cocos2d developers are absolute superstars. They have already provided us with new instructions to deploy our cocos2d custom templates in Xcode 4 here – http://www.cocos2d-iphone.org/archives/1412.
My preferred choice is Option B. So here’s how it works:-
Step 1: Grab the latest source from cocos2d trunk
If you do not have cocos2d-iphone downloaded on your machine yet, git clone it from github:
git clone https://github.com/cocos2d/cocos2d-iphone
or if you already have cocos2d-iphone downloaded previously, cd into that directory and do:
git pull https://github.com/cocos2d/cocos2d-iphone
Step 2: Checkout the developer branch
cd cocos2d-iphone git checkout developer
Step 3: Install the templates again
./install-templates.sh -f -u
And now when we try to create a new Xcode project, the option to choose a cocos2d custom template will now be available.